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Listing of Developer Education items on the Education Catalog page.
Updated: 2 min 37 sec ago

Get to Windows Phone 7.5 #1: From XNA to SLXNA

Tue, 05/15/2012 - 04:47
Our first video is about taking an existing XNA game, and modifying it to leverage our new Silverlight / XNA integration enabled by Windows Phone SDK 7.1.
Categories: Windows

Get to Windows Phone 7.5 #2: Adding FAS to XNA

Tue, 05/15/2012 - 04:47
This is the second in a series of videos that will detail how to add Windows Phone SDK 7.1 functionality to an existing Windows Phone application, step by step.
Categories: Windows

Get to Windows Phone 7.5 #3: Adding FAS to a Typical Silverlight Application

Tue, 05/15/2012 - 04:47
This is the third in a series of videos that will detail how to add Windows Phone SDK 7.1 functionality to an existing Windows Phone application, step by step.
Categories: Windows

XNA Game Studio or Silverlight: Which Product is Right for Me? (Updated for Mango)

Sat, 05/05/2012 - 07:22
This article will help developers make an informed decision when choosing between the two.
Categories: Windows

Game State Management (Mango, C#/VB)

Sat, 05/05/2012 - 07:22
This sample shows how to manage the transitions among menus and gameplay states.
Categories: Windows

Silverlight XNA Game Components (Mango, C#/VB)

Sat, 05/05/2012 - 07:22
This sample provides an implementation and demonstration of a GameComponent system for use in games leveraging Silverlight and the XNA Framework.
Categories: Windows

Paddle Battle (Mango, C#/VB)

Sat, 05/05/2012 - 07:22
This sample shows a very basic game written on top of the new Silverlight/XNA Framework application model.
Categories: Windows

Model Viewer Demo (Mango)

Sat, 05/05/2012 - 07:22
This sample showcases a complex application built on top of the integrated Silverlight/XNA Framework application model.
Categories: Windows

Visual Basic Support in XNA Game Studio (Mango)

Sat, 05/05/2012 - 07:22
This document provides basic guidance about developing games in Visual Basic with XNA Game Studio 4.0 Refresh.
Categories: Windows

Migration Guide: From the Game Class to Silverlight/XNA (Mango, C#/VB)

Sat, 05/05/2012 - 07:22
This document explains why and how to move your Windows Phone game to an architecture that integrates Silverlight with the XNA Framework.
Categories: Windows

What's New for Games (Mango)

Sat, 05/05/2012 - 07:22
This document aims to call out a few of the changes in Windows Phone OS 7.1 and Windows Phone Developer Tools that affect game developers.
Categories: Windows

Developer Resources

Sat, 05/05/2012 - 07:22
Offers guidance for common Windows Phone development tasks.
Categories: Windows

Jesse Liberty's "Windows Phone From Scratch" Tutorials

Sat, 05/05/2012 - 07:22
Jesse Liberty's "Windows Phone from Scratch" tutorials.
Categories: Windows

Designing Web Sites for Phone Browsers

Sat, 05/05/2012 - 07:22
There are differences between the Internet Explorer desktop browser and Internet Explorer Mobile.
Categories: Windows

Recipe: Windows Phone GPS Emulator

Sat, 05/05/2012 - 07:22
Developers can access the Assisted GPS (aGPS) feature in all Windows Phone 7 devices to build mapping and other interactive apps.
Categories: Windows

Recipe: Push Notification Server Side Helper for WP7

Sat, 05/05/2012 - 07:22
This library provides an easy way for sending all three kinds of push notification messages currently supported by Microsoft Push Notification Services.
Categories: Windows

NinjAcademy

Sat, 05/05/2012 - 07:22
This is a complete gesture-based game for Windows Phone.
Categories: Windows

Dynamic Menu

Sat, 05/05/2012 - 07:22
This sample demonstrates how to develop a dynamic user interface, which can be layed out in code or in xml, or a combination of both.
Categories: Windows

Bing Maps for Games with Pathfinding

Sat, 05/05/2012 - 07:22
This sample expands on the Bing Maps sample by using road data to allow a tank to travel to markers while driving on the roads.
Categories: Windows

Music Management for Windows Phone 7

Sat, 05/05/2012 - 07:22
This sample implements and demonstrates the usage of BackgroundMusicManager, a class that helps your Windows Phone 7 game play music and reliably respond to external events that affect music playback.
Categories: Windows

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